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Forest Ruins

I based this piece from Puzzlewood, a popular sightseeing attraction and filming location for movies and TV. This project was for me to expand my knowledge on environment creation in UE4. I wanted to primarily use megascans alongside learning related skills such as the Terrain editor and LOD's, as well as the use of Landscape materials and vertex painting. I wanted to create a game ready, believable environment which conveyed a simple story.